#ifndef __ENEMY1_H__
#define __ENEMY1_H__

#include "cocos2d.h"
#include "Enemy.h"

using namespace cocos2d;

class Enemy1 : public Enemy 
{
public:

	Enemy1(void);
	~Enemy1(void);
	CREATURE_CREATE_FUNC(Enemy1);  
	virtual bool init();
	
protected:
	CCAction* getWalkAction();
	void shoot(float dt);

private:

};

#endif // __ENEMY1_H__

